package com.lxu.entity.weapon;

/**
 * 武器
 */
public abstract class Weapon {
    /**
     * 攻击力
     */
    public int atk;

    public int getAtk() {
        return atk;
    }

    public void setAtk(int atk) {
        this.atk = atk;
    }

    public Weapon(int atk) {
        this.atk = atk;
    }
}
